Expected results: increased student engagement and conceptual understanding in STEM topics linked to sustainability and well-being; improved teacher competence in AR-enhanced, inquiry-based pedagogy; a reusable toolkit (guide + minimum 8 AR lesson prototypes + evaluation instruments); strengthened transnational cooperation culture; integration of environmental and addiction-awareness themes into AR learning objects; and a sustainability & scaling plan enabling broader adoption beyond partner schools.
The project aims to enhance science & mathematics learning for pupils (ages 12–15) by integrating Augmented Reality into inquiry-based lessons on environment, climate change and prevention of addiction; to build teachers' digital pedagogical capacity; and to create adaptable open AR lesson prototypes over an 18-month Erasmus+ collaboration (01/05/2025–31/10/2026).
Vision Tree (Belgium) leads the Brussels workshop design and delivery, coordinates EU-level digital dissemination and visibility, develops and maintains the accessible project web presence, produces multimedia storytelling (articles, short videos, social assets), assures quality & evaluation for learning activities, supports inclusion (accessible formats / UDL alignment), and facilitates stakeholder outreach, policy dialogue and sustainability planning.
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